Research project

I-PE: intelligent Play Environements to stimulate social and physical activities

The main goal of the project is to explore whether and how children can be activated to social and physical play by embedding gaming concepts into physical concepts.

Interactive play experiences: GlowSteps, Wobble and Lucio

The Intelligent Play Environments project (I-PE) was a project (2010 - 2014)funded by FES (Ministry of Economic Affairs) which aims to create playful solutions that stimulate primary school students to be more physically active. The main goal of the project is to explore whether and how children can be activated to social and physical play by embedding gaming concepts into physical concepts. The overall project objective is addressed in two research activities:

1. Develop intelligent play environments providing a playful persuasion experience - How to design playful persuasive experiences that lead to social and physical activities?
2. Develop an intelligent decentralized platform activity - How can intelligent technologies contribute to an adaptive and flexible playful solution?

The TU Delft worked on the development of an interactive app to assess and evaluate the playful experiences.