Gamification for Overweight prevention and Active Lifestyle
GOAL aims to develop a multi-dimensional theoretical framework that supports evidence-based overweight prevention via gamified digital health technologies.
DurationFebruary 2018 - October 2021
GOAL aims to develop a multi-dimensional theoretical framework that supports evidence-based overweight prevention via gamified health technologies. The framework targets eHealth service providers and urban infrastructure designers.
The project addresses a theoretical gap between the disciplines of health behavior change, smart healthy living environments, and health game design. A socio-ecological approach is combined with design science methods to develop an integrated and validated framework. Besides statistical tests based on hypotheses we also use association rule mining and other computational intelligence techniques.
This project will deliver AI based solutions that bring direct health benefits to citizens via gamified AI-driven lifestyle recommender and decision support systems.
A multi-dimensional theoretical framework based on various living lab experiments on health gamification
Eindhoven University of Technology
Health in the Built EnvironmentRead more
Information Systems IE&ISRead more
Human Performance ManagementRead more
Urban Planning and TransportationRead more
Real Estate and Urban DevelopmentRead more