Design for Creatives
The 'Design for Creatives' squad is aimed at democratizing creative processes by removing barriers to the participation of stakeholders, users and other parties in creative processes. On the one hand there is a focus on products and services for a specific user group, and on the other hand on increasing the understanding of the design process itself, and tools and methods that support this process.
The projects in this squad aim at the development of tools and methods that support designers, crowdsourcing for creative processes and enhanced online collaboration for design and supporting creativity in other areas (such as schools and education in general).
Students involved in this squad have achieved lots of external recognition for their work, including publishing their work in journals and conferences, winning awards such as T500 - The most ambitious, talented people in the Dutch digital scene and "Young Achiever” at Crowdsourcingweek.com 2016. Check out some examples below.
Priming methods in Participatory design
How priming methods in Participatory Design can be used to extend a museum collectionRead more
Back to the Future
Designing a product service system for the data collecting museum of the futureRead more
Gamifying User Experience in Crowdsourcing for Medical Image AnnotationRead more
CROWDEvaluation is a tool for the heuristic evaluation of crowdsourcing platforms.Read more
Circuits Master is an online tool that helps you in translating your electronics project from idea to reality.Read more
LevelUp! adds an element of gamification on design platforms such as Design2Gather.Read more
Kuvitella allows to combine a digital 3D model with a physical 3D model of the same size.Read more