Play and Learn

Design and research on how play can be used to intrinsically motivate people to try out and interact with playful systems and games, in order to learn new motor and cognitive skills and shape attitudes and affect behavioural change.

Some of the projects in this squad focus first on play and then on learning, while others focus first on learning and then on play(ful learning). Various experts and companies in the field of gaming, user involvement, teaching and learning are involved in this squad.